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Hi, I originally developed the OKHSL Godot Engine feature enhancement https://github.com/godotengine/godot/pull/59786. I was interested in a Macos version but didn’t see an archive of the source to do it directly, so I’m asking here for a port.

Thanks for your work! I can try and do a mac export but it warned me about signing or something, I know a while ago apple did something to make it (as I was told) nigh impossible to build for mac without having some kind of developer account and using Mac hardware?

I'll try and make a build, and now that you mention it I'll package up the project files too.

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Surprisingly this accepts colour names!

If you want to know what cornflowerblue is, just type that into the Hex box and press enter. (Spaces don’t matter.)